Amazon releases Lumberyard, a free AAA game engine. A platform for legal ed of the future?

Amazon Lumberyard is a free, cross-platform, 3D game engine for you to create the highest-quality games, connect your games to the vast compute and storage of the AWS Cloud, and engage fans on Twitch.

Amazon Lumberyard

Eventually sometime is going to take a tool set like this and figure out how to build a game that simulates at least some of the American legal system. A simulated world with lots of property, contacts, torts, and legal issues and the courts to resolve the issues. Law students would engage each other at different levels to identify and pursue legal issues. Non-player characters would appear as judges, potential clients, and senior attorneys. It would be interesting.

Checkout the Lumberyard announcement video:

ROG Front Base Control Panel Brings In Case Control To Gamer Builds

The ROG Front Base is a control panel that fits in two 5.25-inch bays within your PC case. While the OC Panel is aimed at more extreme users, with its liquid nitrogen-styled support for features such as VGA Hotwire and Subzero Sense, the Front Base is aimed at gamers who want all this:

  • Ultimate audio companion – Awesome front 3.5mm jack sound quality
  • One-click overclocking – Press for instant extra performance
  • Hit the button, hide your game – ‘Escape Mode’ instantly hides your gaming activity — any time
  • Monitor your system and control multiple fans – real-time management of the CPU cooler and up to four other case fans. All of them can be controlled individually.
  • Always-on USB charger – Quick charge in sleep, hibernate and shutdown modes

via Unboxing: ROG Front Base Dual-Bay Gaming Panel | Republic of Gamers.

This is the sort of thing that makes me want to sink some serious money into building a hot rod PC. Of course it may be useful on lower budget builds too, especially where you want to keep track of just what’s going inside the box without tying up desktop real estate.

U of IL Library Project Archives Computer Games

Sometime this August, librarians at the University of Illinois will finish archiving over a dozen famous computer games, then step back to consider where to go next with their project. These programs go back over four decades, and include a 1993 version of Doom, various editions of Warcraft, and even MIT’s Spacewar! circa 1962.

Ars Technica – Saving “virtual worlds” from extinction.

Now this is the sort of digital preservation I could get into. It will interesting to see how they solve all the issues around hardware dependency that comes with these old games, “[W]hat we’re trying to do is preserve not only the games, but preserve the knowledge that you would need to create a virtualization platform to play the game.” Big job for librarians. Seems like figuring out how to keep copies of digital texts around should be a walk in the park after this.